Earth Structure
Dig through Earth's layers, then see how moving plates shape the surface.
Earth Structure opens with a cutaway of the planet. The child names the crust, mantle, outer core and inner core, taps a layer when asked, and answers facts such as which layer is liquid or which is thickest. Questions about order, like which layer lies right under the crust, help children picture Earth from the surface to the center.
Next the game moves to the plates on the surface. Students read arrows to decide whether plates are pulling apart, pushing together or sliding past each other, then link each boundary to features like trenches, ridges, rift valleys and mountain ranges. The last level connects the ideas to real places, including the Himalayas and the San Andreas Fault.
What children practice
- Name the crust, mantle, outer core and inner core
- Tap the correct layer on a cutaway of Earth
- Tell convergent, divergent and transform boundaries from arrows
- Match plate boundaries to ridges, trenches and mountain ranges
- Explain what happens when oceanic and continental plates meet
- Link real places like the Andes to their boundary type
Levels
- Level 1: Name the layers
- Level 2: Tap the layer
- Level 3: Layer facts
- Level 4: Plate arrows
- Level 5: Boundary features
- Level 6: Real places and why
How it works
- Six levels go from layer names to real places and the reasons behind them.
- Your child needs five right answers plus the practice timer to open the next level.
- A wrong answer brings a friendly try again, with the same question still on screen.
- Questions have a speaker button for reading aloud, and correct answers show a short explanation.
Best for: A good fit for grades 4 to 8 when children are studying the layers of Earth or learning how mountains, volcanoes and earthquakes form.
Tip for parents: If you have a hard-boiled egg at home, crack the shell lightly and talk about the crust floating on softer layers. Then look at a world map together to find plate boundaries.
Questions parents ask
Which real places does Earth Structure mention?
Level 6 uses the Andes Mountains, the Himalayas, the Mid-Atlantic Ridge, the East African Rift and the San Andreas Fault in California. Each one is paired with its plate boundary type and a short explanation.
Does the game explain why volcanoes and earthquakes happen?
It links features to plate boundaries rather than giving a full lesson on earthquakes. Children match convergent, divergent and transform boundaries to trenches, ridges, rift valleys, mountains and faults, and the explanations give the reason.
How do the early levels check Earth's layers?
Level 1 asks for each layer's name from a diagram, Level 2 asks children to tap a layer, and Level 3 asks facts about the layers and their order. By Level 4 they move on to plate arrows.
Ready to try it?
Earth Structure is free with a parent account. A parent adds a child profile, and the child's progress is saved.