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Science · grade 9 to grade 12

Evolution Lab

Count the traits, follow the selection and read the evolutionary tree.

Evolution Lab covers the evolution strand of a high school biology course, one idea at a time. It opens with variation: students count the traits in a drawn population, work out which traits are inherited and see how a new allele can appear through mutation. Then it moves on to natural selection, where a predator or a changing environment removes some individuals and the next generation is drawn from the counts.

Middle levels cover fitness, adaptation and the three kinds of selection, then speciation and reproductive isolation. The later levels turn to evidence for common descent, cladograms and allele frequencies, including Hardy-Weinberg for simple cases. Every population, count and sequence is original practice data made up for the game, and every picture is drawn from the same numbers as its question.

What children practice

Levels

  1. Variation: Traits and mutation
  2. Natural selection: Survival and offspring
  3. Fitness: Adaptation and kinds of selection
  4. Speciation: Reproductive isolation
  5. Evidence: Fossils, DNA and structures
  6. Cladograms: Reading evolutionary trees
  7. Allele frequencies: Hardy-Weinberg and change
  8. Course mix: Everything

How it works

Best for: A good fit for grades 9 to 12 in biology, and for anyone who wants to practice evolution before a unit test or a final.

Tip for parents: Ask your child to explain why a population evolves but a single animal does not. Listening for the words variation, inherited and offspring shows how well the idea has landed.

Questions parents ask

Are the populations and DNA sequences real data?

No. Every population, count, table and DNA sequence is invented for practice, so a student learns the method without needing to memorize a particular study. Cladograms are drawn from real family trees of vertebrates, primates and plants.

Does the game say that animals change because they need to?

No. It treats evolution as something that happens to populations over generations. Individuals with helpful traits leave more offspring, and no question suggests that an organism changes in order to survive.

How hard is the Hardy-Weinberg level?

Level 7 begins by counting alleles in a drawn population, then moves to the p and q equations for simple cases with clean numbers. The cards show p squared, q squared and 2pq, and no calculator is needed.

Ready to try it?

Evolution Lab is free with a parent account. A parent adds a child profile, and the child's progress is saved.

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